#ifndef _PLIER_H_
#define _PLIER_H_

#include "cocos2d.h"
#include "Tool.h"

USING_NS_CC;

class Pliers : public Tool
{
public:
    Pliers(void);
    virtual ~Pliers(void);
    
    static Tool* spriteWithTexture(CCTexture2D* aTexture);
    
    
};

#endif